
You're essentially learning how the game works under the covers to do so. Of course, it comes with a learning curve. That gives the person applying the mods to their game a huge amount of power to customize. By the time Bashed Patch support was finished in Oblivion there were very few kinds of conflicts that it could not fix.

Bashed patching is, in essence, an automated way of building a compatibility patch between an arbitrary number of mods. Also: Wrye Bash looks complicated because it's powerful.

But they make it out to be so complicated. I mean, this process has a.esp that you can turn on/off but the actual texture files are always going to be in place (and have overwritten the original ones) regardless of the.esp being used or not.Or are you saying to move my C:NMC (extracted folder) into my Data folder thus having a new DataNMC directory? Now if this is the case, I can definitely see where the benefit is in going this route because the new textures would remain separated from the original ones and would only be used when the.esp is called.Sorry for all of the questions - and very thankful for all of the help.TB.The day I can't, I guess I'll get Wyre Bash. But just to be sure, you want me to merge these files directly into my existing Data directly allowing the new textures to overwrite any existing textures - correct?Just trying to understand how this process is actually different/better than just using NMM to install them directly. Awesome - thanks for quickly getting back to me.Yep, it looks like I did the steps correctly (extracting only the first zip, etc) and the 248k.bsa is actually correct (at least I think so).It looks like the only thing I didn't do was to merge the extracted NMC directory (that contains the Data and/or Textures folders from the zips) into my FNV Data folder.

Mine is named NMC Textures FNV.Extract from PART 1 ONLY.When extraction finishes, you should have the rar files, and a Data or Textures folderMerge the Data or Textures folder with your game data in the location mentioned for the Fallout 3 textures above.If you are using TTW, (which you should be, I mean you're here so.) Both texture packages you downloaded and extracted (both Fallout 3 and Fallout New Vegas) should be merged into your New Vegas game directory. Small package has 2 files.Again, download to a new, clean folder.
